<!DOCTYPE html>
<html>
<head lang="en">
    <meta charset="UTF-8">
    <title></title>
    <style type="text/css">
        *{
            margin: 0;
            padding: 0;
        }
        canvas {
            margin: 0 auto;
            display: block;
            background:skyblue;
        }
    </style>
    <meta name="viewport" content="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0,user-scalable=no" id="viewport" />
</head>
<body>
    <canvas id="canvas" width="320" height="500"></canvas>

    <script type="text/javascript" src="js/simpleInheritance.js"></script>
    <script type="text/javascript" src="js/underscore-min.js"></script>
    <script type="text/javascript" src="js/FrameUtil.js"></script>
    <script type="text/javascript" src="js/StaticResoucesUtil.js"></script>
    <script type="text/javascript" src="js/Background.js"></script>
    <script type="text/javascript" src="js/Pipe.js"></script>
    <script type="text/javascript" src="js/Bird.js"></script>
    <script type="text/javascript" src="js/ScoreManager.js"></script>
    <script type="text/javascript" src="js/Game.js"></script>

    <script type="text/javascript">
        var game = new Game({
            "fps": 50,
            "canvasId": "canvas"
        });

        document.getElementById("canvas").width = document.documentElement.clientWidth;
        document.getElementById("canvas").height = document.documentElement.clientHeight;
    </script>
</body>
</html>